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Gameplay wise, the team has precisely replicated the “bullet-hell” aspect of NieR: Automata’s combat and implemented it throughout the raid. Our biggest fear is generating disappointment among the fans of the crossover title.” Thus, much detail has gone into the creation of the non-combat aspects, such as the sound of footsteps as you walk on the floor of the Copied Factory, the ambience of the sky and how the rays of light shine through the clouds. On the care that the team has taken to make the collaboration fit in naturally with both series, he says that while the team is composed of developers, they’re “also gamers at the same time. Yoshida confesses that he’d one day “love to do a collaboration with the staff at Blizzard … what can I say? I’m a Blizzard fanboy.” I hope we have more opportunities to collaborate with our favorite titles and creators.” This is exactly the same for NieR: Automata.
#Nier automata mechanical designer series#
On collaborations, Yoshida states that the team isn’t particular about doing them internally in other words, they aren’t “necessarily set on collaborating with only Square Enix IPs or Final Fantasy series IPs.” The previous 24-person raid came to fruition because “the development team and myself are both fans of Ivalice,” and because of their “great respect for Yasumi Matsuno as a game designer. Additionally, the previous 24-person raid, Return to Ivalice, was a collaboration between XIV, Final Fantasy XII and Final Fantasy Tactics, even involving director Yasumi Matsuno. It’s had a collaboration event with Monster Hunter: World for a special trial, for example. It isn’t the first time that Final Fantasy XIV has collaborated with another IP.
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To get insight into the collaboration between two of Square Enix’s most popular games, Paste had the opportunity to interview Final Fantasy XIV director Naoki Yoshida and NieR series director Yoko Taro.
#Nier automata mechanical designer Patch#
At the end of last October, Final Fantasy XIV’s first post- Shadowbringers patch brought the first part of YoRHa: Dark Apocalypse, the game’s 24-person NieR: Automata raid.